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Blackwake engine
Blackwake engine













blackwake engine

There’s not much of a reason to progress faster though, as lower level battles are probably the most fun you’ll have in a title like this. The Wargaming business model generally requires that you sink a significant amount of hours or dollars into a game if you want to experience endgame content without waiting months. Less appealing, perhaps, is a quick glance at the progression tree. The visual feedback during combat is quite clear and satisfying, with ships sustaining progressively more visual damage as they receive incoming fire until they finally explode in a shower of twisted metal. The designs of the ships are reminiscent of something out of “ Treasure Planet” (2002),with sails that have a glowing honeycomb pattern. More often than not, steampunk art can end up looking too mechanical, gritty and washed out, but that’s not the case here. Though the game engine looks dated, the ships themselves are detailed and visually appealing.

blackwake engine blackwake engine

Players can also join clans and participate in battles against other groups if they’re looking for a more competitive experience.

blackwake engine

#Blackwake engine upgrade#

They can then use these to upgrade their ships and buy better ones. The better a player performs in these battles, the more in-game currency and experience they get. Players can pilot various kinds of airships that excel in different areas, such as ships designed to get in close to ram the enemy, ships that launch a volley of torpedoes, sniper ships that excel at picking off slow and lumbering units at great distances or support ships that help repair damaged teammates. What the main gameplay boils down to is two teams of airships battling for control points with respawn on death, although there are other game modes. But just because the ideas behind it are unoriginal doesn’t mean that the game is dull to play. A llods Team, the developer behind “Cloud Pirates,” has succeeded at making the combat fun, fast-paced and easy to learn. Even the game engine in “Cloud Pirates” looks like it was salvaged from a now-defunct MMORPG from 2012. As uninspired as the name implies, “Cloud Pirates” features few ideas that could be described as new or original it just combines “Guns of Icarus” airships with Wargaming’s freemium progression model that turned “World of Tanks” (2010) into a cash cow. “Cloud Pirates” (2017) has no twist at all. Others add a twist with steampunk airships like Muse Games’ “Guns of Icarus” (2012) or modern-day navies like “World of Warships” (2015). A few games - like Ubisoft’s “Assassin’s Creed IV: Black Flag” (2013) or “Blackwake” (2017), an indie title in early access - really capture that feeling. Naval gameplay should give the player the feeling of excitement they would get if they were fighting in the climactic battle of “Pirates of the Caribbean: At World’s End” (2007), when the pirates are facing off against the Royal Navy around a maelstrom. A lot of people are suckers for games about pirates - not so much the plundering and looting part but the part where you sail ships around and put broadsides into enemy vessels.















Blackwake engine